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People

Directly responsible individuals

At Fleet we use the concept of directly responsible individuals (DRIs), a person who is singularly responsible for a given aspect of the open source project, the product, or the company.

This person is responsible for accomplishing goals and making decisions about a particular aspect of Fleet.

DRIs help us collaborate efficiently by knowing exactly who is responsible, and can make decisions about the work they're doing.

Aspect DRI
Wireframes (figma) Noah Talerman
How the product works Noah Talerman
fleetctl CLI interface (and other tools) Tomás Touceda
REST API interface design Luke Heath
REST API docs Luke Heath
Postman Luke Heath
Terraform Ben Edwards
Customer PoV deployments like acme.fleetdm.com Ben Edwards
dogfood.fleetdm.com Ben Edwards
Quality of core product UI Luke Heath
Quality of tickets after Noah's done with them Luke Heath
"Escaped work" Luke Heath
Customer Slack channels Tony Gauda
Quality of core product backend Tomás Touceda
Quality of fleetctl (and other tools) Tomás Touceda
Final cut of what goes into each release Zach Wasserman
When we cut a release, version numbers, and whether to release Zach Wasserman
Release notes Noah Talerman
Publishing release blog post, and promoting releases Mike Thomas

You can read more about directly responsible individuals in Gitlab's handbook

Spending company money

As we continue to expand our own company policies, we use GitLab's open expense policy as a guide for company spending.

In brief, this means that as a Fleet team member, you may:

  • Spend company money like it is your own money.
  • Be responsible for what you need to purchase or expense in order to do your job effectively.
  • Feel free to make purchases in the interest of the company without asking for permission beforehand (when in doubt, do inform your manager prior to purchase, or as soon as possible after the purchase).

For more developed thoughts about spending guidelines and limits, please read GitLab's open expense policy.

Meetings

  • At Fleet, meetings start whether you're there or not. Nevertheless, being even a few minutes late can make a big difference and slow your meeting counterparts down. When in doubt, show up a couple of minutes early.
  • It's okay to spend the first minute or two of a meeting to be present and make small talk, if you want. Being all-remote, it's easy to miss out on hallway chatter and human connections that happen in meatspace. Why not use this time together during the first minute to say "hi". Then you can jump right in to the topics being discussed?
  • Turning on your camera allows for more complete and intuitive verbal and non-verbal communication. When joining meetings with new participants who you might not be familiar with yet, feel free to leave your camera on or to turn it off. When you lead or cohost a meeting, turn your camera on.

Slack

At Fleet, we do not send internal emails to each other. Instead, we prefer to use Slack to communicate with other folks who work at Fleet.

We use threads in Slack as much as possible. Threads help limit noise for other people following the channel and reduce notification overload.

We configure our working hours in Slack to ensure everyone knows when they can get in touch with others.

Slack Channels

We have specific channels for various topics, but we also have more general channels for the teams at Fleet.

We use these prefixes to organize the Fleet Slack:

  • g-: for team/group channels. (Note: "g-" is short for "grupo")
  • oooh-: used to discuss and share interesting information about a topic.
  • help-: for asking for help on specific topics.
  • at or fleet-at: for customer channels.